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US Senator proposes legislation to ban loot boxes, pay-to-win mechanics, and other "manipulative design"

US Senator Josh Hawley has proposed legislation that would prohibit pay-to-win mechanics, loot boxes, and other “manipulative design” in games targeted toward children.

“In recent years, the video game industry has become increasingly reliant on monetization models that promote compulsive ‘microtransaction’ purchases by consumers,” reads a statement announcing the legislation on Hawley’s website.

“When a game is designed for kids, game developers shouldn’t be allowed to monetize addiction,” Hawley wrote, “And when kids play games designed for adults, they should be walled off from compulsive microtransactions.”

Hawley, the Republican US Senator for Missouri, also argued that “game developers who knowingly exploit children should face legal consequences.”

Hawley is calling his new legislation The Protecting Children from Abusive Games Act, and it’s intended to “apply new consumer protections” to games targeted to players under the age of 18, as determined by “subject matter, visual content, and other indicators similar to those used to determine applicability of the Children’s Online Privacy Protection Act”.

It would also affect games designed for wider audiences, whose developers “knowingly allow minor players to engage in microtransactions”.

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Hawley’s summary of the act specifically cites loot boxes and pay-to-win mechanics as the kinds of “manipulative design” that the legislation would seek to prohibit, with Hawley using Candy Crush’s “Luscious Bundle” – which includes 1000 units of in-game currency, boosters to temporarily lower difficulty, and 24 hours of unlimited lives at a cost of a $149.99 USD – as an example of “exploitative” games industry practices.